PS3 |
by Serban Stokker |
2nd November 2006 |
Harker |

Before you go asking
"what's a harker?", I should probably note from head start that it's not
a harker, but
Mr. Harker... Mr. Jonathan Harker, to be more precise, a character you may already know from Bram Stoker's "Dracula" (I'm still trying to convince myself that it's only a coincidence that my name is Stokker and I live in Transylvania). Already depicted in several mediocre games, the world of "Dracula" is slowly creeping into the next generation of consoles, taking the unholy form of a new action game announced by The Collective - creators of such titles as Indiana Jones and the Emperor's Tomb, The Da Vinci Code and, go figure, Buffy the Vampire Slayer.
Their new game is simply called
Harker, and it's vaguely scheduled for completion in 2008, for unspecified next-gen consoles (we're assuming PlayStation 3 and Xbox 360). Several
screenshots are already available for your viewing *gulp* pleasure, and here's a bit about the game itself from The Collective's announcement:
"The game, inspired by the classic horror novel, "Dracula", is set to take the survival horror genre in a new and much more personal direction. (...)
In the game, players take on the role of a very different Jonathan Harker - hardened and ruthless - who is on a very personal mission to destroy all vampires after his beloved Mina falls prey to Dracula. Gameplay involves a combination of hunting these ferocious killers through tracking and exploration, along with an up-close and personal combat system, brutally-effective in the execution of the vampires; using a variety of weapons and environmental factors. (...)
Harker will bring to life the underbelly of the 18th Century World, taking players into diverse locations, areas never explored in history books, in a gritty, realistic art style that will fully immerse players in their environments. The game also features an incredible roster of blood-thirsty, shape-shifting vampires each with their own savage abilities, sometimes hiding in plain sight; the player may never know just how close they are."
According to producer Nigel Cook, "Harker's goal is to bring an in-your-face, visceral, and personal style of combat to the survival horror genre. None of these vampires are going to die with one shot. They're going to fight for their survival, which will give the player a huge level of satisfaction when they successfully execute one".
Let's hope that beloved Mina will also give Harker "a huge level of satisfaction" when he finally gets around to save her.
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